Sunday, April 20, 2008

3rd Draft Presentation

The file for the 3rd draft of the presentation is here. It has an extensive storyboard of how a puzzle might pan out.

Some questions to ask the class:

- Do you need a connection with avatar?
- Does a story matter to you in games?
- Is simply exploring a space enough to keep you playing?
- Does the interface in it's current state make sense?
- What part seems like the most fun; puzzles, building machine, piloting machine?
- How long should it be?
- What machine pieces should there be?
- Should there be combat?

And another concept drawing:

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