Tuesday, March 18, 2008

Pitch Draft: Imperialist Caretaker

This game attempts to simulate a simplified overview the issues faced by the imperialist caretakers of a conquered country. The main issue faced is the maximization of profit gained from the inhabitants of the country while avoiding revolution. This involves a careful balancing of education levels, quality of living, taxation and your military presence.

Basically, it's Sim City with higher stakes. In Sim City if you fail to balance your city correctly, the citizens will just leave. In this game, the citizens will riot and destroy your factories or fight a gorilla war against your soldiers.

The game will be quite simple though, with only a few types of buildings: factories, schools, houses, and military bases/barracks/checkpoints, etc. This will keep the scope containable, and the system through which the citizens are controlled quite transparent and able to be manipulated by the player.

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